February 15, 2017
We are excited to announce a new partnership between our company and Virtuix, one of the most innovative gaming technology developers in the United States. Together, we aim to bring virtual reality simulations to the next generation, providing a fully immersive, realistic experience.
A New VR Venture
This partnership has led to UNIS creating a new brand: Fun VR Tech. Created to distribute Active VR experience, Omni Arena, Fun VR Tech provides both the hardware to make simulated experiences possible and the software to enact a wide variety of those experiences. In our opinion, Active VR technology, has the greatest potential to enhance the user experience.
Omni Arena is a commercial Active VR platform that allows customers to immerse themselves fully in a simulated environment. Employing a series of omnidirectional treadmills, the Omni Arena allows users to explore a programmed world from a single location. The treadmills sync with the simulation software, adjusting the user’s position based on where they are within the reality that they are simulating. This allows them to interact with the virtual world just as they would with the external one, creating an experience that is virtually indistinguishable from reality.
The Omni Arena can accommodate between 2 and 5 users at a time, making it ideal for family and group entertainment. Fun VR Tech hopes to make active VR of this kind widely available, allowing gamers, students, and other consumers to take full advantage of this technological marvel.
Understanding The Virtuix Omni
The key to the development of the Omni Arena is the Virtuix Omni, an omnidirectional treadmill designed to accommodate a wide range of physical activities. The base of the Omni is a frictionless surface that users can traverse using specialized shoes. The shoes glide along the surface, allowing the users to walk or even run without changing their physical position. Because it does not rely on a single moving strip in the way that traditional treadmills do, the Omni allows users to move in any direction that they choose, making the experience virtually indistinguishable from regular walking.
Safety is a frequent source of concern even for traditional treadmills, which is why Virtuix has spared no expense in minimizing the risk to Omni users. Each treadmill is surrounded by a solid security ring that can hold up to 285 pounds. Combined with a safety belt, this feature prevents users from slipping or falling, making the experience far less risky than ordinary walking.
Given its potential for use in virtual reality simulations, Virtuix has already optimized the Omni to sync with games and computer programs. The movement of the user’s feet is linked to his or her position in a simulation, allowing the user’s actions to be immediately reflected in the program. As a result, users can interact directly with virtual experiences, taking part in programs rather than simply watching them.
Assessing Active VR
The advent of the Omni Arena is the latest step in the effort to develop Active Virtual Reality technology. Defined as devices that allow us to participate in personalized, multi-sensory simulations, Active VR relies on the kind of synchronized movement that the Virtuix Omni provides. The technology has many applications, including:
The technology for Active VR activities is ready; all that remains is to make it available to the public. Fun VR Tech is committed to doing just that. As we continue to perfect the Omni Arena and its software, we will make immersive simulations increasingly affordable, realistic, and fun. We hope you will join us for this bold new development in human experience.
Fun VR Tech Team